| Description | Spells that shoot energy orbs. |
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| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Effect | ||
| Expensive Focus | ||
| Expensive Material | ||
| XP Cost | ||
| Description | ||
| Full Description | ||
| Energy Spheres | ||
| SPC | ||
| Sor/Wiz 4 | ||
| General | ||
Five colored spheres attack with or negate acid, cold, electricity, fire, and sonic damage. |
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| Orb of Acid | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Ranged touch, 1d6/level (max 15d6) points of acid damage. |
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| Greater Orb of Acid | ||
| Conjuration (Creation) [Acid] | 1 standard action | ATB |
| Fortitude partial - No | Sor/Wiz 8, Wmg 8 | V, S |
| Instant | Close | General |
| Effect: One orb of Acid. | ||
Orb deals 1d6/level (max 25d6) acid damage, may sicken subject for 1d6 + 1 rounds. |
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An orb of acid, greater about 3 inches across shoots from your palm at its target, dealing 1d6 points of acid damage per caster level (maximum 25d6). You must succeed on a ranged touch attack to hit your target. A creature struck by the orb takes damage and becomes sickened by the acid's noxious fumes for 1d6 + 1 round. A successful Fortitude save negates the sickened effect but does not reduce the damage. |
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| Lesser Orb of Acid | ||
| Complete Arcane | ||
| Sor/Wiz 1, Wmg 1 | ||
| General | ||
Ranged touch, 1d8 or more acid damage. |
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| Orb of Cold | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Ranged touch, 1d6/level (max 15d6) points of cold damage. |
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| Lesser Orb of Cold | ||
| Complete Arcane | ||
| Sor/Wiz 1, Wmg 1 | ||
| General | ||
Ranged touch, 1d8 or more cold damage. |
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| Orb of Electricity | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Ranged touch, 1d6/level (max 15d6) points of electricity damage. |
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| Lesser Orb of Electricity | ||
| Complete Arcane | ||
| Sor/Wiz 1, Wmg 1 | ||
| General | ||
Ranged touch, 1d8 or more electricity damage. |
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| Orb of Fire | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Ranged touch, 1d6/level (max 15d6) points of fire damage. |
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| Lesser Orb of Fire | ||
| Complete Arcane | ||
| Sor/Wiz 1, Wmg 1 | ||
| General | ||
Ranged touch, 1d8 or more fire damage. |
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| Orb of Force | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Globes of force deal 1d6/level (max 10d6) damage. |
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| Orb of Negative Energy | ||
| Necromancy [Negative] | 1 standard action | ATB |
| None - No | Sor/Wiz 4, Wmg 4 | V, S |
| Instant | Medium | General |
| Effect: One orb of negative energy | ||
Globes of negative energy deal 1d6/level damage (max 10d6). |
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You create a globe of negative energy 3 inches across, which streaks from your palm toward your target. You must succeed on a ranged touch attack to hit the target. The orb deals a total of 1d6 points of damage per caster level (maximum 10d6). |
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| Orb of Sound | ||
| Complete Arcane | ||
| Sor/Wiz 4, Wmg 4 | ||
| General | ||
Ranged touch, 1d4/level (max 15d4) points of sonic damage. |
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| Lesser Orb of Sound | ||
| Complete Arcane | ||
| Sor/Wiz 1, Wmg 1 | ||
| General | ||
Ranged touch, 1d6 or more sonic damage. |
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| Orbs of Various Energy | ||
| Conjuration (Creation) [Acid] [Cold] [Electricity] [Fire] [Force] [Sonic] [Negative] | 1 standard action | ATB |
| None - No | Sor/Wiz 6, Wmg 6 | V, S |
| Instant | Close | General |
| Effect: 7 orbs of energy. | ||
7 orbs deal 1d6/level (max 20d6) of damage dice divided evenly amoung the five elemental energies, force, and negative energy. |
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You create 7 orbs of energy, one for each of the primary energies, a force orb, and a negative energy orb. You may deal 1d6 damage per caster level (max 20d6) divided any way you want amoung the seven orbs, with no orb having more than 1 die of damage more than any other die. Thus an 11th level wizard could do 2d6 damage with each Acid, Cold, Fire, and Electricity and 1d6 with each negative energy, sonic, and force. None of his orbs could have 3d6 until 15th level. If the negative energy orb is directed at an undead or other creature powered by negative energy, it is healed instead of damaged. |
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