Imprisonment

Make a spell card:
NameImprisonment
SchoolAbjuration
LevelArc 9, Cavern 9, Inquisition 9, Shu 9, Sor/Wiz 9, Wuj 9
ComponentsV, S
Casting Time1 standard action
Recharge TimeGeneral
RangeTouch
TargetCreature touched
DurationInstantaneous
Saving ThrowWill negates; see text
Spell ResistanceYes
VersionSRD
SourcesSystem Reference Document on page 244
Short Description

Entombs subject beneath the earth.

Living GreyhawkOpen

When you cast imprisonment and touch a creature, it is entombed in a state of suspended animation (see the temporal stasis spell) in a small sphere far beneath the surface of the earth. The subject remains there unless a freedom spell is cast at the locale where the imprisonment took place. Magical search by a crystal ball, a locate object spell, or some other similar divination does not reveal the fact that a creature is imprisoned, but discern location does. A wish or miracle spell will not free the recipient, but will reveal where it is entombed. If you know the targets name and some facts about its life, the target takes a -4 penalty on its save.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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