| Name | Regenerate |
|---|---|
| School | Conjuration (Healing) |
| Level | APeace 7, Arc 7, Clr 7, Competition 7, Drd 9, Healing 7, Hlr 6, Life 7, Shu 8 |
| Components | V, S, DF |
| Casting Time | 3 full rounds |
| Recharge Time | General |
| Range | Touch |
| Target | Living creature touched |
| Duration | Instantaneous |
| Saving Throw | Fortitude negates (harmless) |
| Spell Resistance | Yes (harmless) |
| Version | SRD |
| Sources | System Reference Document on page 270 |
| Short Description | Subjects severed limbs grow back, cures 4d8 damage +1/level (max +35). |
| Living Greyhawk | Open |
|
The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs grow back. After the spell is cast, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 2d10 rounds otherwise. Regenerate also cures 4d8 points of damage +1 point per caster level (maximum +35), rids the subject of exhaustion and/or fatigue, and eliminates all nonlethal damage the subject has taken. It has no effect on nonliving creatures (including undead). |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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