| Name | Mind Fog |
|---|---|
| School | Enchantment (Compulsion) [Mind-Affecting] |
| Level | Beguiler 5, Brd 5, Mental 5, Sor/Wiz 5 |
| Components | V, S |
| Casting Time | 1 standard action |
| Recharge Time | 6 hours |
| Range | Medium (100 ft. + 10 ft./level) |
| Effect | Fog spreads in 20-ft. radius, 20 ft. high |
| Duration | 30 minutes and 2d6 rounds; see text |
| Saving Throw | Will negates |
| Spell Resistance | Yes |
| Groups | Llenol's Wishlist, Stat Reduction |
| Version | SRD |
| Sources | System Reference Document on page 253 |
| Short Description | Subjects in fog get -10 to Wis and Will checks. |
| Living Greyhawk | Open |
|
Mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it. Creatures in the mind fog take a -10 competence penalty on Wisdom checks and Will saves. (A creature that successfully saves against the fog is not affected and need not make further saves even if it remains in the fog.) Affected creatures take the penalty as long as they remain in the fog and for 2d6 rounds thereafter. The fog is stationary and lasts for 30 minutes (or until dispersed by wind). A moderate wind (11+ mph) disperses the fog in four rounds; a strong wind (21+ mph) disperses the fog in 1 round. The fog is thin and does not significantly hamper vision. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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