Levitate

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NameLevitate
SchoolTransmutation
LevelArc 2, Shu 2, Sor/Wiz 2
ComponentsV, S, F
Casting Time1 standard action
Recharge Time5 minutes
RangePersonal or close (25 ft. + 5 ft./2 levels)
TargetYou or one willing creature or one object (total weight up to 100 lb./level)
Duration1 min./level (D)
Saving ThrowNone
Spell ResistanceNo
VersionSRD
SourcesSystem Reference Document on page 248
Short Description

Subject moves up and down at your direction.

Focus

Either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end.

Living GreyhawkOpen

Levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed).

A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a 1 penalty on attack rolls, the second 2, and so on, to a maximum penalty of 5. A full round spent stabilizing allows the creature to begin again at 1.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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