Halt Undead

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NameHalt Undead
SchoolNecromancy
LevelHotD 3, Sor/Wiz 3
ComponentsV, S, M
Casting Time1 standard action
Recharge TimeGeneral
RangeMedium (100 ft. + 10 ft./level)
TargetsUp to three undead creatures, no two of which can be more than 30 ft. apart
Duration1 round/level
Saving ThrowWill negates; see text
Spell ResistanceYes
VersionSRD
SourcesSystem Reference Document on page 238
Short Description

Immobilizes undead for 1 round/level.

Materials

A pinch of sulfur and powdered garlic.

Living GreyhawkOpen

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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