| Name | Hide from Animals |
|---|---|
| School | Abjuration |
| Level | Arc 1, Blg 1, Drd 1, Rgr 1 |
| Components | S, DF |
| Casting Time | 1 standard action |
| Recharge Time | 4 hours |
| Range | Touch |
| Targets | One creature touched/level |
| Duration | 10 min./level (D) |
| Saving Throw | Will negates (harmless) |
| Spell Resistance | Yes |
| Version | SRD |
| Sources | System Reference Document on page 241 |
| Short Description | Animals cant perceive one subject/level. |
| Living Greyhawk | Open |
|
Animals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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