Crushing Hand

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NameCrushing Hand
Alternate NamesBigby's Crushing Hand
SchoolEvocation [Force]
LevelForce 9, Sor/Wiz 9, Strength 9
ComponentsV, S, M, F/DF
Casting Time1 standard action
Recharge TimeGeneral
RangeMedium (100 ft. + 10 ft./level)
Effect10-ft. hand
Duration1 round/level (D)
Saving ThrowNone
Spell ResistanceYes
GroupsSmallin
VersionSRD
SourcesSystem Reference Document on page 203
Short Description

Large hand provides cover, pushes, or crushes your foes.

Materials

The shell of an egg.

Focus

A glove of snakeskin.

Living GreyhawkOpen

This spell functions like interposing hand, except that the hand can interpose itself, push, or crush one opponent that you select.

The crushing hand can grapple an opponent like grasping hand does. Its grapple bonus equals your caster level + your Intelligence, Wisdom, or Charisma modifier (for a wizard, cleric, or sorcerer, respectively), +12 for the hands Strength score (35), +4 for being Large. The hand deals 2d6+12 points of damage (lethal, not nonlethal) on each successful grapple check against an opponent.

The crushing hand can also interpose itself as interposing hand does, or it can bull rush an opponent as forceful hand does, but at a +18 bonus.

Directing the spell to a new target is a move action.

Clerics who cast this spell name it for their deities.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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