| Name | Create Water |
|---|---|
| School | Conjuration (Creation) [Water] |
| Level | Adp 0, APeace 0, Arc 0, Clr 0, Creation 1, Drd 0, Hlr 0, Pal 1, Shu 0 |
| Components | V, S |
| Casting Time | 1 standard action |
| Recharge Time | 30 minutes |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Effect | Up to 2 gallons of water/level |
| Duration | Instantaneous |
| Saving Throw | None |
| Spell Resistance | No |
| Version | SRD |
| Sources | System Reference Document on page 215 |
| Short Description | Creates 2 gallons/level of pure water. |
| Living Greyhawk | Open |
|
This spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or in an area three times as large possibly creating a downpour or filling many small receptacles. Note: Conjuration spells cant create substances or objects within a creature. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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