| Name | Acid Arrow |
|---|---|
| Alternate Names | Melf's Acid Arrow |
| School | Conjuration [Acid] |
| Level | Duskblade 2, Slime 2, Sor/Wiz 2, Wmg 2 |
| Components | V, S, M, F |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | Long (400 ft. + 40 ft./level) |
| Effect | One arrow of acid |
| Duration | 1 round + 1 round/3 levels |
| Saving Throw | None |
| Spell Resistance | No |
| Groups | Llenol Prepared Spells, No SR, Ranged Touch |
| Version | SRD |
| Sources | System Reference Document on page 253 |
| Short Description | Ranged touch attack; 2d4 damage for 1 round +1 round/three levels. |
| Medium Description | Ranged touch attack; 2d4 acid damage for 1 round +1 round/three levels. |
| Materials | Powdered rhubarb leaf and an adder's stomach. |
| Focus | A dart |
| Living Greyhawk | Open |
|
A magical arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The arrow deals 2d4 points of acid damage with no splash damage. For every three caster levels (to a maximum of 18th), the acid, unless somehow neutralized, lasts for another round, dealing another 2d4 points of damage in that round. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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