| Name | Levitate |
|---|---|
| School | Transmutation |
| Level | Arc 2, Shu 2, Sor/Wiz 2 |
| Components | V, S, F |
| Casting Time | 1 standard action |
| Recharge Time | 5 minutes |
| Range | Personal or close (25 ft. + 5 ft./2 levels) |
| Target | You or one willing creature or one object (total weight up to 100 lb./level) |
| Duration | 1 min./level (D) |
| Saving Throw | None |
| Spell Resistance | No |
| Version | SRD |
| Sources | System Reference Document on page 248 |
| Short Description | Subject moves up and down at your direction. |
| Focus | Either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end. |
| Living Greyhawk | Open |
|
Levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action. You cannot move the recipient horizontally, but the recipient could clamber along the face of a cliff, for example, or push against a ceiling to move laterally (generally at half its base land speed). A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a 1 penalty on attack rolls, the second 2, and so on, to a maximum penalty of 5. A full round spent stabilizing allows the creature to begin again at 1. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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