| Name | Summon Monster II |
|---|---|
| School | Conjuration (Summoning) |
| Level | Arc 2, Blk 2, Brd 2, Clr 2, Dem 2, KotC 2, Sor/Wiz 2, Summoner 2, Wuj 2 |
| Components | V, S, F/DF |
| Casting Time | 1 round |
| Recharge Time | General |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Effect | One or more summoned creatures, no two of which can be more than 30 ft. apart |
| Duration | 1 round/level (D) |
| Saving Throw | None |
| Spell Resistance | No |
| Version | SRD |
| Sources | System Reference Document on page 286 |
| Short Description | Calls extraplanar creature to fight for you. |
| Focus | A: A tiny bag and a small (not necessarily lit) candle. |
| Living Greyhawk | Open |
|
This spell functions like summon monster I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list (Summon Monster I).
1 May be summoned only into an aquatic or watery environment. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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