| Name | Greater Psychic Turmoil |
|---|---|
| School | Abjuration |
| Level | Arc 7, Clr 7, Sor/Wiz 7 |
| Components | V, S, M |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Area | 40-ft.-radius emanation centered on a point in space |
| Duration | 1 round/level |
| Saving Throw | Will partial; see text |
| Spell Resistance | Yes |
| Version | SRD |
| Sources | System Reference Document |
| Short Description | As psychic turmoil, but you gain power points as temporary hit points. |
| Materials | Five playing cards, which are torn in half when the spell is cast. |
| Living Greyhawk | Open |
|
As psychic turmoil, except you gain 1 temporary hit point for each power point the spell takes from a psionic creature. The temporary hit points last for 1 hour.
|
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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