| Name | Remove Paralysis |
|---|---|
| School | Conjuration (Healing) |
| Level | APeace 2, Arc 2, ChamGwyn 2, Clr 2, Hlr 1, HotD 2, Pal 2, Shu 2 |
| Components | V, S |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Targets | Up to four creatures, no two of which can be more than 30 ft. apart |
| Duration | Instantaneous |
| Saving Throw | Will negates (harmless) |
| Spell Resistance | Yes (harmless) |
| Version | SRD |
| Sources | System Reference Document on page 271 |
| Short Description | Frees one or more creatures from paralysis or slow effect. |
| Living Greyhawk | Open |
|
You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus. The spell does not restore ability scores reduced by penalties, damage, or drain. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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